1. No swearing/foul language. How would make it so when a player type @1 it brings up the rule. I tried it on my own but i came up with
- Code: Select all
if ("@1") Player.GlobalMessage ("1. No swearing/foul language!");
if ("@1") Player.GlobalMessage ("1. No swearing/foul language!");
if (message == "test")
{
Player.GlobalMessage("Enter some text here...")
}
AFK_Games wrote:-snip-
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